Simulation Log

Click on the buttons to see the detailed logs:

2003-07-09 00:00:00 Scene 0 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 00:00:00 Derek Wolfe -- Because Travis Pearson is generally aloof and avoids unnecessary interactions, he ignored Derek Wolfe, who had approached him and started talking about their shared ambition to win the show.


2003-07-09 00:00:00 Ryan Fitzpatrick -- Observing Derek Wolfe and Travis Pearson from a distance, Ryan Fitzpatrick noticed that Derek was leaning in towards Travis, attempting to make eye contact, while Travis kept his arms crossed and avoided Derek's gaze.


2003-07-09 00:00:00 Travis Pearson -- Because Travis Pearson was observing Derek Wolfe from afar, he saw Derek continue to try and engage with him, though Derek was preoccupied with his own game.



2003-07-09 02:00:00 Scene 1 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 02:00:00 Travis Pearson -- drive individually

2003-07-09 02:00:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 02:00:00 Derek Wolfe -- drive individually

2003-07-09 02:10:00 Travis Pearson -- drive individually

2003-07-09 02:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 02:10:00 Derek Wolfe -- try to carpool with others

2003-07-09 04:00:00 Scene 2 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 04:00:00 Derek Wolfe -- Derek Wolfe leaned back in his chair and quietly read a magazine he brought with him, which helped him to become more relaxed and less frustrated.


2003-07-09 04:00:00 Ryan Fitzpatrick -- Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, taking note of their body language and any interactions they had with each other, and he noticed that Derek Wolfe was still reading his magazine and appeared relaxed.



2003-07-09 04:00:00 Travis Pearson -- While subtly observing Ryan Fitzpatrick for ten minutes, Travis Pearson noticed that Ryan was fidgeting with his hands.



2003-07-09 06:00:00 Scene 3 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 06:00:00 Travis Pearson -- drive individually

2003-07-09 06:00:00 Derek Wolfe -- try to carpool with others

2003-07-09 06:00:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:10:00 Derek Wolfe -- try to carpool with others

2003-07-09 06:10:00 Travis Pearson -- drive individually

2003-07-09 06:20:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:20:00 Travis Pearson -- drive individually

2003-07-09 06:20:00 Derek Wolfe -- drive individually

2003-07-09 08:00:00 Scene 4 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 08:00:00 Travis Pearson -- Travis Pearson spent the next 10 minutes reviewing the rules of the game and strategizing his next move, and as a result, he was able to formulate a strategy based on the game's rules and past outcomes.



2003-07-09 08:00:00 Ryan Fitzpatrick -- As Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, looking for any signs of frustration or disappointment, he noticed that Derek Wolfe was fidgeting and sighing.

2003-07-09 08:00:00 Derek Wolfe -- Derek Wolfe observed Ryan Fitzpatrick and Travis Pearson from a distance, taking note of their body language and conversation topics, and as a result, he noticed that Travis Pearson appeared more confident than usual.



2003-07-09 10:00:00 Scene 5 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 10:00:00 Derek Wolfe -- drive individually

2003-07-09 10:00:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 10:00:00 Travis Pearson -- drive individually

2003-07-09 10:10:00 Derek Wolfe -- drive individually

2003-07-09 10:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 10:10:00 Travis Pearson -- drive individually

2003-07-09 10:20:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 10:20:00 Derek Wolfe -- drive individually

2003-07-09 10:20:00 Travis Pearson -- drive individually

2003-07-09 12:00:00 Scene 6 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 12:00:00 Ryan Fitzpatrick -- yes

2003-07-09 12:00:00 Derek Wolfe -- yes

2003-07-09 12:00:00 Travis Pearson -- yes

2003-07-09 00:00:00 Scene 0 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 00:00:00 Derek Wolfe -- Because Travis Pearson is generally aloof and avoids unnecessary interactions, he ignored Derek Wolfe, who had approached him and started talking about their shared ambition to win the show.


2003-07-09 00:00:00 Ryan Fitzpatrick -- Observing Derek Wolfe and Travis Pearson from a distance, Ryan Fitzpatrick noticed that Derek was leaning in towards Travis, attempting to make eye contact, while Travis kept his arms crossed and avoided Derek's gaze.


2003-07-09 00:00:00 Travis Pearson -- Because Travis Pearson was observing Derek Wolfe from afar, he saw Derek continue to try and engage with him, though Derek was preoccupied with his own game.



2003-07-09 02:00:00 Scene 1 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 04:00:00 Scene 2 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 04:00:00 Derek Wolfe -- Derek Wolfe leaned back in his chair and quietly read a magazine he brought with him, which helped him to become more relaxed and less frustrated.


2003-07-09 04:00:00 Ryan Fitzpatrick -- Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, taking note of their body language and any interactions they had with each other, and he noticed that Derek Wolfe was still reading his magazine and appeared relaxed.



2003-07-09 04:00:00 Travis Pearson -- While subtly observing Ryan Fitzpatrick for ten minutes, Travis Pearson noticed that Ryan was fidgeting with his hands.



2003-07-09 06:00:00 Scene 3 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 08:00:00 Scene 4 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 08:00:00 Travis Pearson -- Travis Pearson spent the next 10 minutes reviewing the rules of the game and strategizing his next move, and as a result, he was able to formulate a strategy based on the game's rules and past outcomes.



2003-07-09 08:00:00 Ryan Fitzpatrick -- As Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, looking for any signs of frustration or disappointment, he noticed that Derek Wolfe was fidgeting and sighing.

2003-07-09 08:00:00 Derek Wolfe -- Derek Wolfe observed Ryan Fitzpatrick and Travis Pearson from a distance, taking note of their body language and conversation topics, and as a result, he noticed that Travis Pearson appeared more confident than usual.



2003-07-09 10:00:00 Scene 5 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 12:00:00 Scene 6 --- Participants: ['Ryan Fitzpatrick', 'Derek Wolfe', 'Travis Pearson']

2003-07-09 02:00:00 Travis Pearson -- drive individually

2003-07-09 02:00:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 02:00:00 Derek Wolfe -- drive individually

2003-07-09 02:10:00 Travis Pearson -- drive individually

2003-07-09 02:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 02:10:00 Derek Wolfe -- try to carpool with others

2003-07-09 06:00:00 Travis Pearson -- drive individually

2003-07-09 06:00:00 Derek Wolfe -- try to carpool with others

2003-07-09 06:00:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:10:00 Derek Wolfe -- try to carpool with others

2003-07-09 06:10:00 Travis Pearson -- drive individually

2003-07-09 06:20:00 Ryan Fitzpatrick -- drive individually

2003-07-09 06:20:00 Travis Pearson -- drive individually

2003-07-09 06:20:00 Derek Wolfe -- drive individually

2003-07-09 10:00:00 Derek Wolfe -- drive individually

2003-07-09 10:00:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 10:00:00 Travis Pearson -- drive individually

2003-07-09 10:10:00 Derek Wolfe -- drive individually

2003-07-09 10:10:00 Ryan Fitzpatrick -- drive individually

2003-07-09 10:10:00 Travis Pearson -- drive individually

2003-07-09 10:20:00 Ryan Fitzpatrick -- try to carpool with others

2003-07-09 10:20:00 Derek Wolfe -- drive individually

2003-07-09 10:20:00 Travis Pearson -- drive individually

2003-07-09 12:00:00 Ryan Fitzpatrick -- yes

2003-07-09 12:00:00 Derek Wolfe -- yes

2003-07-09 12:00:00 Travis Pearson -- yes

[08 Jul 2003 00:00:00] Derek Wolfe, Travis Pearson, and Ryan Fitzpatrick are contestants on a reality show: Motive Mayhem. There are no other contestants besides Derek Wolfe, Travis Pearson, and Ryan Fitzpatrick.
[08 Jul 2003 00:00:00] Derek Wolfe gave the following confessional-style interview at the start of the show: Host -- "Tell us about a time when one of your schemes backfired. What did you learn?" Derek Wolfe -- "Well, there was this time in college when I tried to rig a poker game with my roommate. I thought I had it all planned out, but he ended up turning the tables on me. I learned that even the best-laid plans can go awry, and you always have to be one step ahead. " Host -- "Describe your perfect alliance. What qualities do you look for in potential allies?" Derek Wolfe -- "My perfect alliance would be with someone who is as ambitious and driven as I am, but also someone who is willing to play dirty when necessary. I need someone who is loyal, but not afraid to make tough decisions, even if it means betraying someone else. Someone who can keep their cool under pressure and think strategically is a must. " Host -- "What's the most elaborate plan you've ever put into action, and did it work out?" Derek Wolfe -- "That's a good question, but I'm not really at liberty to divulge all the details of my past exploits. Let's just say I've pulled off some pretty impressive feats, and I've always managed to come out on top. " Host -- "Where are you from?" Derek Wolfe -- "I'm originally from a small town in Ohio. "
[08 Jul 2003 00:00:00] This is a reality TV show. In each minigame, the contestants perform a mental/social/reasoning challenge (never a physical challenge). Each minigame corresponds to a specific game theoretic structure. All minigames are iterated games (in the game theory sense), and the contestants never know the number of rounds in advance. Each round is always structured with two phases. First, players have a chance to communicate to one another. Second, players must select an action (all games are simultaneous move). The players will be told the set of legal game actions during each action phase.
[08 Jul 2003 00:00:00] Ryan Fitzpatrick is a contestant on Motive Mayhem.
[08 Jul 2003 00:00:00] Ryan Fitzpatrick gave the following confessional-style interview at the start of the show: Host -- "What's the biggest gamble you've ever taken in pursuit of your goals?" Ryan Fitzpatrick -- "Walking away from a six-figure job to come on this show. " Host -- "What's the cleverest way you've ever talked yourself out of a tough situation?" Ryan Fitzpatrick -- "Once, I convinced my boss that a major project failure was actually a brilliant marketing ploy. " Host -- "If you could go back and scheme your way through any historical event, which would it be?" Ryan Fitzpatrick -- "The signing of the Treaty of Versailles; I'd have made sure Germany got a much better deal. " Host -- "Where are you from?" Ryan Fitzpatrick -- "I'm from a small town in Ohio, but I've always dreamed of bigger things. "
[08 Jul 2003 00:00:00] Some memorable things about Ryan Fitzpatrick are that he's a smooth talker with a quick wit and a charming smile.
[08 Jul 2003 00:00:00] What Ryan Fitzpatrick remembers about Derek Wolfe is that he's a smooth talker with a quick wit.
[08 Jul 2003 00:00:00] What Ryan Fitzpatrick remembers about Travis Pearson is that he's a smooth talker with a charming smile and a quick wit.
[08 Jul 2003 00:00:00] Derek Wolfe is a contestant on Motive Mayhem.
[08 Jul 2003 00:00:00] What Travis Pearson remembers about Ryan Fitzpatrick is that he's a smooth talker with a quick wit and a charming smile.
[08 Jul 2003 00:00:00] Some memorable things about Derek Wolfe are that he's a smooth talker with a quick wit.
[08 Jul 2003 00:00:00] What Derek Wolfe remembers about Travis Pearson is that he's a smooth talker with a charming smile and a quick wit.
[08 Jul 2003 00:00:00] What Derek Wolfe remembers about Ryan Fitzpatrick is that he's a smooth talker with a quick wit and a charming smile.
[08 Jul 2003 00:00:00] Travis Pearson is a contestant on Motive Mayhem.
[08 Jul 2003 00:00:00] Travis Pearson gave the following confessional-style interview at the start of the show: Host -- "What's the most elaborate plan you've ever put into action, and did it work out?" Travis Pearson -- "The most elaborate plan I ever put into action involved getting into the exclusive 出版年 Art Institute while I was still in high school. It involved forging transcripts, creating a fake portfolio, and even convincing a local artist to pose as my mentor. It worked flawlessly, and I spent a semester there before they caught on. " Host -- "Tell us about a time when you had to choose between loyalty and advancing your own interests." Travis Pearson -- "Loyalty is a luxury I can't afford. There was this girl I was dating, and she had a crush on this guy in our class. He was popular, athletic, everything I wasn't. She asked me to help her get his attention, so I did. I played the wingman, fed her lines, even set them up on a date. It worked, they fell head over heels, and she dumped me. But I didn't regret it. I had a goal, and I achieved it. " Host -- "What's the biggest gamble you've ever taken in pursuit of your goals?" Travis Pearson -- "The biggest gamble I ever took was quitting my job at a prestigious law firm to pursue my real passion: entertainment. Everyone thought I was crazy, but I knew in my gut that I was destined for bigger things. " Host -- "Where are you from?" Travis Pearson -- "I'm from a small town in Ohio, but I've always dreamed of making it big in the city. "
[08 Jul 2003 00:00:00] Some memorable things about Travis Pearson are that he's a smooth talker with a charming smile and a quick wit.
[08 Jul 2003 00:00:00] What Travis Pearson remembers about Derek Wolfe is that he's a smooth talker with a quick wit.
[08 Jul 2003 00:00:00] "Motive Mayhem" is a reality TV show described as: "Contestants are locked inside a high-tech arena, where they must conquer a series of mentally and physically challenging minigames, each with its own ethical twist."
[09 Jul 2003 00:00:00] Ryan Fitzpatrick, Derek Wolfe, and Travis Pearson are in the break room. Here they can chat with one another in small groups or all together at once. Everyone may choose for themself how they want to spend this free time.
[09 Jul 2003 00:00:00] [scene type] conversation
[09 Jul 2003 00:00:00] Because Travis Pearson is generally aloof and avoids unnecessary interactions, he ignored Derek Wolfe, who had approached him and started talking about their shared ambition to win the show.
[09 Jul 2003 00:00:00] Observing Derek Wolfe and Travis Pearson from a distance, Ryan Fitzpatrick noticed that Derek was leaning in towards Travis, attempting to make eye contact, while Travis kept his arms crossed and avoided Derek's gaze.
[09 Jul 2003 00:00:00] [effect on Travis Pearson] The event doesn't change Travis Pearson's status, as his current status is already described as ignoring Derek Wolfe.
[09 Jul 2003 00:00:00] [effect on Derek Wolfe] The event doesn't change Derek Wolfe's status.
[09 Jul 2003 00:00:00] Because Travis Pearson was observing Derek Wolfe from afar, he saw Derek continue to try and engage with him, though Derek was preoccupied with his own game.
[09 Jul 2003 00:00:00] [effect on Derek Wolfe] The event increases Derek Wolfe's frustration as his attempts to engage with Travis Pearson are being observed but ignored.
[09 Jul 2003 02:00:00] The show's host arrived to explain the next minigame. They said the following: Listen up, contestants! It's time to put your loyalty to the test in a game of trust, temptation, and tough choices! That's right, I'm talkin' about... Carpooling! Here's the deal: You and your fellow players are trapped in the daily grind, battlin' traffic and burnin' through your hard-earned cash just to get to work. But there's a way out! You can choose to carpool and share the burden, or you can go solo and leave your teammates in the dust. Now, here's the twist: If everyone chooses to carpool, you all save big time! And if you ditch your teammates and drive alone, you'll be cruisin' in comfort while they're stuck in gridlock. Sounds tempting, right? But here's the catch: If everyone thinks that way, you'll all end up losin' out! So, are you gonna be a team player or a lone wolf? Are you gonna trust your teammates to have your back, or are you gonna risk it all for a smooth ride? The choice is yours! Here's how the points break down: * **If everyone carpools together,** you each earn 2.0 points. Think of it as saving money and helping the environment! * **If 2 of you carpool, and 1 drives alone,** the carpoolers get 1.0 each, while the lone driver gets 4.0 - they benefit from the reduced congestion caused by the carpoolers, without the hassle! * **If 1 of you carpool, and 2 others drive alone,** the carpoolers get 0.0 each, while the lone drivers get 2.5 each. * **And if everyone decides to go solo,** you all get 1.0 points. No carpool, but no coordination headaches either. So, the question is: can you cooperate and carpool to maximize your points, or will the temptation of driving solo lead to everyone missing out on those sweet carpool savings? The choice is yours! Now, let's get carpooling - or not!
[09 Jul 2003 02:00:00] [scene type] minigame
[09 Jul 2003 02:00:00] drive individually
[09 Jul 2003 02:00:00] try to carpool with others
[09 Jul 2003 02:00:00] [minigame round outcome] Ryan Fitzpatrick chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 0, which is below the average cumulative score of 1.67. [minigame round outcome] Derek Wolfe chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 2.5, which is above the average cumulative score of 1.67. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 2.5, which is above the average cumulative score of 1.67. Ryan Fitzpatrick: 0.0 Derek Wolfe: 2.5 Travis Pearson: 2.5
[09 Jul 2003 02:10:00] try to carpool with others
[09 Jul 2003 02:10:00] [minigame round outcome] Ryan Fitzpatrick chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 2.5, which is below the average cumulative score of 3.33. [minigame round outcome] Derek Wolfe chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 2.5, which is below the average cumulative score of 3.33. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 5, which is above the average cumulative score of 3.33. Ryan Fitzpatrick: 2.5 Derek Wolfe: 2.5 Travis Pearson: 5.0
[09 Jul 2003 02:10:00] [scene type] minigame
[09 Jul 2003 02:10:00] drive individually
[09 Jul 2003 02:20:00] Everyone returned to the break room after the game.
[09 Jul 2003 04:00:00] Ryan Fitzpatrick, Derek Wolfe, and Travis Pearson are in the break room. Here they can chat with one another in small groups or all together at once. Everyone may choose for themself how they want to spend this free time.
[09 Jul 2003 04:00:00] [scene type] conversation
[09 Jul 2003 04:00:00] Derek Wolfe leaned back in his chair and quietly read a magazine he brought with him, which helped him to become more relaxed and less frustrated.
[09 Jul 2003 04:00:00] Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, taking note of their body language and any interactions they had with each other, and he noticed that Derek Wolfe was still reading his magazine and appeared relaxed.
[09 Jul 2003 04:00:00] [effect on Travis Pearson] The event does not affect Travis Pearson's status.
[09 Jul 2003 04:00:00] While subtly observing Ryan Fitzpatrick for ten minutes, Travis Pearson noticed that Ryan was fidgeting with his hands.
[09 Jul 2003 04:00:00] [effect on Ryan Fitzpatrick] The event doesn't directly change Ryan Fitzpatrick's status in the break room.
[09 Jul 2003 06:00:00] The show's host arrived to explain the next minigame. They said the following: Listen up, contestants! It's time to put your loyalty to the test in a game of trust, temptation, and tough choices! That's right, I'm talkin' about... Carpooling! Here's the deal: You and your fellow players are trapped in the daily grind, battlin' traffic and burnin' through your hard-earned cash just to get to work. But there's a way out! You can choose to carpool and share the burden, or you can go solo and leave your teammates in the dust. Now, here's the twist: If everyone chooses to carpool, you all save big time! And if you ditch your teammates and drive alone, you'll be cruisin' in comfort while they're stuck in gridlock. Sounds tempting, right? But here's the catch: If everyone thinks that way, you'll all end up losin' out! So, are you gonna be a team player or a lone wolf? Are you gonna trust your teammates to have your back, or are you gonna risk it all for a smooth ride? The choice is yours! Here's how the points break down: * **If everyone carpools together,** you each earn 2.0 points. Think of it as saving money and helping the environment! * **If 2 of you carpool, and 1 drives alone,** the carpoolers get 1.0 each, while the lone driver gets 4.0 - they benefit from the reduced congestion caused by the carpoolers, without the hassle! * **If 1 of you carpool, and 2 others drive alone,** the carpoolers get 0.0 each, while the lone drivers get 2.5 each. * **And if everyone decides to go solo,** you all get 1.0 points. No carpool, but no coordination headaches either. So, the question is: can you cooperate and carpool to maximize your points, or will the temptation of driving solo lead to everyone missing out on those sweet carpool savings? The choice is yours! Now, let's get carpooling - or not!
[09 Jul 2003 06:00:00] [scene type] minigame
[09 Jul 2003 06:00:00] drive individually
[09 Jul 2003 06:00:00] try to carpool with others
[09 Jul 2003 06:00:00] [minigame round outcome] Ryan Fitzpatrick chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 5, which is equal to the average cumulative score of 5. [minigame round outcome] Derek Wolfe chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 2.5, which is below the average cumulative score of 5. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 7.5, which is above the average cumulative score of 5. Ryan Fitzpatrick: 5.0 Derek Wolfe: 2.5 Travis Pearson: 7.5
[09 Jul 2003 06:10:00] [scene type] minigame
[09 Jul 2003 06:10:00] [minigame round outcome] Ryan Fitzpatrick chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 7.5, which is above the average cumulative score of 6.67. [minigame round outcome] Derek Wolfe chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 2.5, which is below the average cumulative score of 6.67. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 10, which is above the average cumulative score of 6.67. Ryan Fitzpatrick: 7.5 Derek Wolfe: 2.5 Travis Pearson: 10.0
[09 Jul 2003 06:10:00] drive individually
[09 Jul 2003 06:10:00] try to carpool with others
[09 Jul 2003 06:20:00] [scene type] minigame
[09 Jul 2003 06:20:00] drive individually
[09 Jul 2003 06:20:00] [minigame round outcome] Ryan Fitzpatrick chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Ryan Fitzpatrick currently has a total score of 8.5, which is above the average cumulative score of 7.67. [minigame round outcome] Derek Wolfe chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Derek Wolfe currently has a total score of 3.5, which is below the average cumulative score of 7.67. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Travis Pearson currently has a total score of 11, which is above the average cumulative score of 7.67. Ryan Fitzpatrick: 8.5 Derek Wolfe: 3.5 Travis Pearson: 11.0
[09 Jul 2003 06:30:00] Everyone returned to the break room after the game.
[09 Jul 2003 08:00:00] Ryan Fitzpatrick, Derek Wolfe, and Travis Pearson are in the break room. Here they can chat with one another in small groups or all together at once. Everyone may choose for themself how they want to spend this free time.
[09 Jul 2003 08:00:00] As Ryan Fitzpatrick observed Derek Wolfe and Travis Pearson from a distance, looking for any signs of frustration or disappointment, he noticed that Derek Wolfe was fidgeting and sighing.
[09 Jul 2003 08:00:00] [scene type] conversation
[09 Jul 2003 08:00:00] [effect on Derek Wolfe] The event adds an element of tension to Derek Wolfe's status, as Ryan Fitzpatrick is observing his behavior closely.
[09 Jul 2003 08:00:00] [effect on Travis Pearson] The event does not directly change Travis Pearson's status in the break room.
[09 Jul 2003 08:00:00] Derek Wolfe observed Ryan Fitzpatrick and Travis Pearson from a distance, taking note of their body language and conversation topics, and as a result, he noticed that Travis Pearson appeared more confident than usual.
[09 Jul 2003 08:00:00] Travis Pearson spent the next 10 minutes reviewing the rules of the game and strategizing his next move, and as a result, he was able to formulate a strategy based on the game's rules and past outcomes.
[09 Jul 2003 10:00:00] The show's host arrived to explain the next minigame. They said the following: Listen up, contestants! It's time to put your loyalty to the test in a game of trust, temptation, and tough choices! That's right, I'm talkin' about... Carpooling! Here's the deal: You and your fellow players are trapped in the daily grind, battlin' traffic and burnin' through your hard-earned cash just to get to work. But there's a way out! You can choose to carpool and share the burden, or you can go solo and leave your teammates in the dust. Now, here's the twist: If everyone chooses to carpool, you all save big time! And if you ditch your teammates and drive alone, you'll be cruisin' in comfort while they're stuck in gridlock. Sounds tempting, right? But here's the catch: If everyone thinks that way, you'll all end up losin' out! So, are you gonna be a team player or a lone wolf? Are you gonna trust your teammates to have your back, or are you gonna risk it all for a smooth ride? The choice is yours! Here's how the points break down: * **If everyone carpools together,** you each earn 2.0 points. Think of it as saving money and helping the environment! * **If 2 of you carpool, and 1 drives alone,** the carpoolers get 1.0 each, while the lone driver gets 4.0 - they benefit from the reduced congestion caused by the carpoolers, without the hassle! * **If 1 of you carpool, and 2 others drive alone,** the carpoolers get 0.0 each, while the lone drivers get 2.5 each. * **And if everyone decides to go solo,** you all get 1.0 points. No carpool, but no coordination headaches either. So, the question is: can you cooperate and carpool to maximize your points, or will the temptation of driving solo lead to everyone missing out on those sweet carpool savings? The choice is yours! Now, let's get carpooling - or not!
[09 Jul 2003 10:00:00] [scene type] minigame
[09 Jul 2003 10:00:00] drive individually
[09 Jul 2003 10:00:00] try to carpool with others
[09 Jul 2003 10:00:00] [minigame round outcome] Ryan Fitzpatrick chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 8.5, which is below the average cumulative score of 9.33. [minigame round outcome] Derek Wolfe chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 6, which is below the average cumulative score of 9.33. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 13.5, which is above the average cumulative score of 9.33. Ryan Fitzpatrick: 8.5 Derek Wolfe: 6.0 Travis Pearson: 13.5
[09 Jul 2003 10:10:00] [scene type] minigame
[09 Jul 2003 10:10:00] drive individually
[09 Jul 2003 10:10:00] [minigame round outcome] Ryan Fitzpatrick chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Ryan Fitzpatrick currently has a total score of 9.5, which is below the average cumulative score of 10.3. [minigame round outcome] Derek Wolfe chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Derek Wolfe currently has a total score of 7, which is below the average cumulative score of 10.3. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 1, which was equal to the average score of 1. Cumulatively, Travis Pearson currently has a total score of 14.5, which is above the average cumulative score of 10.3. Ryan Fitzpatrick: 9.5 Derek Wolfe: 7.0 Travis Pearson: 14.5
[09 Jul 2003 10:20:00] [scene type] minigame
[09 Jul 2003 10:20:00] try to carpool with others
[09 Jul 2003 10:20:00] drive individually
[09 Jul 2003 10:20:00] [minigame round outcome] Ryan Fitzpatrick chose "try to carpool with others" and got a score of 0, which was below the average score of 1.67. Cumulatively, Ryan Fitzpatrick currently has a total score of 9.5, which is below the average cumulative score of 12. [minigame round outcome] Derek Wolfe chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Derek Wolfe currently has a total score of 9.5, which is below the average cumulative score of 12. [minigame round outcome] Travis Pearson chose "drive individually" and got a score of 2.5, which was above the average score of 1.67. Cumulatively, Travis Pearson currently has a total score of 17, which is above the average cumulative score of 12. Ryan Fitzpatrick: 9.5 Derek Wolfe: 9.5 Travis Pearson: 17.0
[09 Jul 2003 10:30:00] Everyone returned to the break room after the game.
[09 Jul 2003 12:00:00] Host: -- "We have reached the end of the show! I would like to take a moment to thank you all for participating. I hope this was as much fun for you as it was for me!"
[09 Jul 2003 12:00:00] [scene type] debrief
[09 Jul 2003 12:00:00] yes